package animationGame;

import java.awt.Graphics;

public class PaintableOval extends SimpleOval
implements Paintable{
	public PaintableOval(double width, double height, double x, double y){
		super(width, height, x,y);
	}

	public void paintTo(java.awt.Graphics g) {
		g.fillOval((int)pos.x, (int)pos.y, (int)width, (int)height);
		
	}
}
